Pf2e disintegrate, . A disintegrated creature’s equipment is unaffected. Disintegrate itself is thoroughly mediocre without being boosted, being worse than Fireball generally, without being AOE. When used against an object, the ray simply disintegrates as much as a 10-foot cube of nonliving matter. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. On a hit, you deal 12d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. When used with True Strike it looks much better, but it's worth considering what else you could do with that third action, like cast a focus spell like force bolt. A disintegrated creature's equipment is unaffected. Any Creature reduced to 0 or fewer Hit Points by this spell is entirely disintegrated, leaving behind only a trace of fine dust. A single casting can destroy no more than a 10-foot cube of matter. Nov 12, 20251 min read pf2e/spell pf2e/spell/level_6 pf2e/school/evocation pf2e/spelltype/attack pf2e/tradition/arcane Any creature reduced to 0 or fewer hit points by this spell is entirely disintegrated, leaving behind only a trace of fine dust. An object you hit is destroyed (no save), regardless of Hardness, unless it’s an artifact or similarly hard to destroy. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains.
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